Saturday, September 09, 2023

Update: stat reset

 Updated: I really need to start logging in before I make early morning posts 😂 

Stat reset for the weekend is back, at least I heard it was only for the weekend.

I think stat reset may be coming very soon(again), one of the admins asked if stat reset was needed and of course the majority said yes.

So I assume, we will be getting that and I am hoping it will be later today.

Tuesday, September 05, 2023

To those speeders out there

 If you are going to speed at least own it. I see so many doing it and while it's not as fast as it used to be you can still tell very easily.

So you aren't fooling anyone 😂 I should make a list to embarrass you all.

A few changes

 It almost feels like Vult is reading and taking notes sometimes. If that was the case though, he would put some range back on bow! 😂 

Jokes aside(not joking about bow range), he took away a bit of power from us, now we get 4 per level instead of 5? I think that's right. He also balanced mobs a little, once again trying to get the higher level players away from lower level areas. Nice but we need more spawns. I think the exp rate is about right this time, 250 exp. per is fairly reasonable and middle ground.

What in the hell was he thinking making level cap so high!? It's even higher than we thought, 36 is not the cap! Unless it's glitched again, that was a terrible move. Note, I haven't been on today so not sure if he fixed or changed that. If not, we are in for one hell of a rough ass ride.

Would be nice to see some new armors with higher stats too, especially since mobs still hit like a brick. If you're gonna balance the game correctly, give us some defensive armor so we don't have to go out and sit for ages waiting to be able to use our lousy self heal. I'm not saying make mobs easy as shit but dying in just a few hits is not balance.

The future just might look bright if he can implement a few more changes that help us out.

Monday, September 04, 2023

For new visitors

 For you new visitors that are on mobile, remember I have useful links in the side bar which can only be seen on desktop or full web view. So you have to scroll down and click view web version to see it.

Also, I'd love some feedback if there are any issues with the font or links etc. So don't be shy. You can hit me up in the comments or in game if you want.

Almost but not quite

 Ok, so the level cap is not 34, not even 35 unless it glitched again. For the mobs and areas we have at the moment, this makes absolutely no sense at all. I did around 180k-200k exp. yesterday off 90-125 exp. mobs which I thought was pretty damn good but seeing the cap is not what we expected now makes me exhausted thinking about trying to do this for several levels. 

I know he's trying to slowly get rid of the level cap but we need higher exp. mobs and more areas if he's raising the cap that high. He had it right with the frogs last update and cap set at 32. Yes the exp. per was a little high but it was much better than what we got right now which is way too low. Middle of the road would have been just right I think.

So this update is gonna be a grind your ass off X10 if you wanna hit whatever the cap is. 

It is, what it is though. I don't see as many hitting it this time around unless we don't get another update for quite some time.

Ohhhh well, let the grind begin! I will be trying my best to take it easier than I have been. It gets too damn stressful for me when I rush to cap.

Sunday, September 03, 2023

Update Sept. 2nd

 I know you all just love it when I make my update opinion posts 😂 We are finally getting somewhere half decent but nowhere near where we should be. Hear me out. 

Bow range is still shit, some crafts are still ridiculously hard, no good armor updates that give better stats, Octo should drop eons, still no classes or stat reset, no scrolls, we need more INNs and I'm sure there's more I could say about the negatives of the game.

Now the good. Now we at least have a few different bosses scattered around the world, some bosses drop weapons again+the crafting materials, this is great, more options the better I say, because we all like to play differently. We are finally starting to get more training areas for higher levels and slowly but surely seeing more cosmetic items.

Now my thoughts on the direction he's trying to go.

Vult is trying to use the excuse for the money drain by focusing on real life but this is a mistake, EO is not real life, we want and we are here to escape real life, so that is a mute point/argument. I understand that money drains are necessary so give us the old pot prices, or scrolls or something similarly useful. Then he goes on to make another excuse that he's trying to follow other mmos but other mmos usually do not listen to the minority crybabies that make up 10% of the gaming population. If this continues I believe most players will start to leave. 

Obviously I want to see the game succeed, I just don't have high hopes for it in the long run unless some changes are made.