Showing posts with label content. Show all posts
Showing posts with label content. Show all posts

Monday, June 15, 2026

Update! I do not care!

 Sorry but I don't really play much, mainly afk for pirate event. However, thought I'd post anyways because this is a pretty big update. I don't think I'll be interested in EO again like I was for some time. That big rollback and of course botting/lack of real moderation made me take a huge step away. 



Update/dev post here

Friday, January 23, 2026

The end of eo-guides.com

 This is the end of eo-guides. It shut down for the reasons we expected to. Lack of moderation. Sad times. For me, I haven't been training, just doing events. Eo is just not worth it right now in my opinion. The people of Eo-guides did a great job, put in hard work and helped lots of people. It will be missed. Not sure how Vult can continue letting these bots take over. Whether it be constant chat spam, resource or leveling bots, they are bad and need to stop.

Friday, September 12, 2025

Update coming!

 This update is a huge one. Has good and bad in it. Many upset about the bound cores/gear.

For casual players(like I have become) this is great, not so much for the grinders.

 Dev notes

Friday, June 20, 2025

Anniversary update!

 Big anniversary patch 4.43 is scheduled to release June 20 -21th
Anniversary DOUBLEXP+++ weekend : long-weekend (June 28,29 and 30th)

 This is a pretty big update to celebrate 2 years of recharged. Be sure to check out the dev post. 

 Sorry I've haven't been posting much, hope everyone is doing well.

Thursday, May 08, 2025

Finally, skills and magic

 Finally skills and magic? This weekend we will be getting temporary skills and maybe magic too. Also PK. I'm excited but more curious than anything. 





Don't forget to set your 24fps in game to test that out too! 


Check the Dev for more.

Thursday, April 24, 2025

Longbow nerf

Just noticed the longbow got nerfed. Vult must be insane or on drugs. it was already weak as shit, makes no sense to me. 

Monday, April 14, 2025

So yeah, update coming

 So, there's an update in the works. Looks to be quite decent, though it's unclear exactly when release is for it and if class skills will be done with this particular update or what. 

Dev post here 

Meh, for myself, I'm playing but only casually right now, at least till class skills come. I play other games in the meantime. There's still a lot missing from this version of EO and it saddens me but here I am. As usual, I wish we had more.

I hope everyone is doing well.

Saturday, March 22, 2025

Finally, more range!

 Finally getting more range on bows, or at least one particular bow anyways. Still aweful but It's a start. Also closer to getting class skills etc.

Dev

Monday, February 17, 2025

Two new modes

 So, two new modes are being introduced soon-ish? Not sure why, but here we are. No, I will not be doing them myself. More power to those that wish to do them.

Dev post 

Wednesday, February 12, 2025

Another content update

 Yet another content update without key elements. He can keep on adding more areas, more mobs and bosses, keep messing with the lighting system so players feel like things are actually getting accomplished but he's just putting on new bandaids at this point. 

Dev update 


Thursday, January 16, 2025

Dev post

 I've realized Vult doesn't even really know what he's gonna do. I had hoped he had somewhat of a roadmap in his head at least but he's making it up as he goes along pretty much. 

Still no classes, bow range, no way to hide armor/weapons, no player market place or auction house, no aoe, no magic. So many things missing still. Also bots and macros are running wild, especially training bots. It's pathetic.

Anyways, end of rant. To check out the latest dev post, click here.

Monday, November 25, 2024

IP bans were real

 Well, it seems the ip bans were indeed a real thing and not just a bluff . A few players actually got banned, I will not list them here as I don't know the full amount. Vult is not playing around anymore and has showed how serious he is. Now if we can just get more bow range, classes with skills etc. and get this game moving in the right direction.

Tuesday, November 05, 2024

1 million exp!

 Next update coming this weekend most likely. Looks to be pretty damn big too. Finally bringing the shadow set, more maps, a maze like old Eo with some changes and more. 

Check here to read in full.

No mention of classes yet, unfortunately.


Tuesday, September 17, 2024

New dev post. Update coming this weekend

 Got a new dev post and the update will be this weekend.

Looks good, hopefully this extends to more live events.

Tuesday, August 27, 2024

Update soon? Also the grind

 Everyone knows we should be getting an update soon. If you didn't, now you do.  You can see the Dev post.

For the grind, it's still there but I'm not stressing myself like I did last time. I hate being behind on levels so much but that's what my ass gets for taking such a long break lol.

At least there are a lot more places to train now, plus dailies. This wasn't the case before I took my break.

Wednesday, August 14, 2024

A couple new Recharged related links added

 Keep in kind, if on mobile, you'll have to scroll down to desktop mode(view web version) or something of that nature to see the sidebar links, stupid I know but it is, what it is.

Essence.of.existence and Eo-Guides

Sunday, June 30, 2024

Just a quick comment

 I've gotta say, I like the additions of pets and other items that have been added since I left. Also noticed he has much more help in the customization department by many talented artist, well done.

Monday, October 23, 2023

Some small changes

 From Aengie:

-Boss : Aggro changes
-Boost: Sword damage boost (test)
-Boost: Hp regeneration to 100%
-Npc  : Hp slightly raised
-Minor: Fixes gnomi map
-Candy bandit hp lowered

Friday, October 13, 2023

For those that care

 For those that care if I'm coming back or not, I'm not really sure. The constant level grind and lack of features are the main reasons I no longer play regularly. No, I'm not a narcissist lol. I keep getting asked if I'm coming back or if I'm going to check out this update etc. So my apologies for posts like this.

With this mini core system it might make a good difference, especially when going up against higher level players, so that's kind of a plus. I was against level cap at the start but most mmorpgs have a level cap for a reason and it makes sense. So EO without one is actually pretty bad unless certain systems are put in place to negate that, which I think the mini core system is a start.

Still, there comes a point when someone will be level 100 and most others will be 75 or lower, the level 100 would most likely have most advantages, you simply can not ignore that power imbalance and the mini core system alone won't do much for that issue. Which is why I think the whole "no level cap" is pointless and hypocritical in the long term. Sure you can make the argument that some players will always be more active and have more money, be higher level etc. but most mmorpgs have a level cap, as I mentioned and Vult being the only programmer is no excuse for no cap. 

At the end of the day, it doesn't matter what I think honestly, he's gonna do what he sees fit to do. I gotta give him credit for listening to some of the players though, I just find that he listens to the wrong people most of the time. Crybabies seem to always get their way, which is what has happened since the start of the game.

Oh well, I have other things to play, which I have been, so whichever way this game goes, I'll be fine.


Some exciting updates incoming!

 A big update is coming tomorrow. Check the devpost for the full patch notes and such, I didn't list everything.

Mini core system is here and finally it looks like bow/sword balancing will come very soon. Will be nice to have some bow range back. That's not all:

 

  • new dungeon, new boss arena
  • new boss : Stallion
  • new npc: Core Master
  • new weapon
  • new quest
     
  • base max weight increase from 30 to 50
  • stat vituality increase from 1 to 2weight per point